Skip to the content
Dive report

Trilogy's Private Rust

Offline 203.84.234.113:28015 checked 2d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak 1
#13,606ranktop 62%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Trilogy's Private Rust appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Trilogy's Private Rust are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on Trilogy's Private Rust?

The server browser shows these tags for Trilogy's Private Rust: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What location is Trilogy's Private Rust in?

There is no published region for Trilogy's Private Rust. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 203.84.234.113:28015.

Is Trilogy's Private Rust up, and how often does it stay online?

Right now Trilogy's Private Rust is offline, having last been seen 2 days 8 hours ago. Over the past full 2 days it stayed up for 1 of 48 hours, or 2%. The first sighting by Rust Going Deep was on 15 October 2026.

What is the Rust version for Trilogy's Private Rust?

The version on Trilogy's Private Rust is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Trilogy's Private Rust wipe?

The wipes recorded for Trilogy's Private Rust are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 9 hours.

Settings and map

What settings and rules have been applied to Trilogy's Private Rust?

Its name does not state a gather rate for Trilogy's Private Rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on Trilogy's Private Rust?

Trilogy's Private Rust uses a game-generated procedural map.

Player stats

What's the population like on Trilogy's Private Rust?

The last sighting of Trilogy's Private Rust was 2 days 8 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

What's Trilogy's Private Rust's rank among Rust servers?

For player hours in the last seven days, Trilogy's Private Rust ranks #13,606, within the top 62% of ranked servers.

Getting in

What's the way to join Trilogy's Private Rust?

To join, open Rust, hit F1, and enter client.connect 203.84.234.113:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.