My Server Name
Offline 204.48.78.60:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does My Server Name appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include My Server Name: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server Name?
The server browser shows these tags for My Server Name: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is My Server Name in?
My Server Name does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 204.48.78.60:28015.
How reliable is My Server Name?
The server My Server Name is not reachable at the moment; the last sighting was 28 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 18 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for My Server Name?
Rust network protocol 2633 and build 163493 is what My Server Name runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does My Server Name follow for wipes?
My Server Name's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 38 days 10 hours.
Settings and map
What settings are in place on My Server Name?
Its name does not state a gather rate for My Server Name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on My Server Name?
A procedural map, generated by the game, is in play on My Server Name.
Player stats
What's the population like on My Server Name?
The last sighting of My Server Name was 28 days 21 hours ago; it is offline right now.
What position does My Server Name hold in the server rankings?
Over the last seven days, My Server Name is #13,259 by player hours, among the top – of all ranked servers.
Join info
What's the process to join My Server Name?
Open Rust and press F1, then type client.connect 204.48.78.60:28015. Alternatively, click Launch Rust on this page to join via Steam.