My Server Name
Offline 204.48.95.76:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 234/ 400
- 212/ 245
- 120/ 100
- 498/ 1000
- 43/ 700
Quick answers
Tags and listings
Where does My Server Name appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Server Name are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Server Name?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The build number is 163493; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list My Server Name puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is My Server Name in?
No region comes from My Server Name. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 204.48.95.76:28015.
Is My Server Name up, and how often does it stay online?
Right now My Server Name is offline, having last been seen 34 days 8 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for My Server Name?
On Windows, My Server Name runs Rust network protocol 2633 and build 163493. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does My Server Name wipe?
Too few wipes are on record for My Server Name to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 37 days 21 hours ago.
Rules and settings
Which rules and settings is My Server Name running?
The name of My Server Name contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on My Server Name?
A procedural map, generated by the game, is in play on My Server Name.
Player stats
Is My Server Name busy?
The last sighting of My Server Name was 34 days 8 hours ago; it is offline right now.
Getting in
What's the way to join My Server Name?
To join, open Rust, hit F1, and enter client.connect 204.48.95.76:28015. Or click Launch Rust on this page to open the game through Steam and connect.