Hunter's Cove
Offline 205.250.68.60:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:32 UTC14d ago | – | – | running | 1 |
| Fri 2 Oct, 21:15 UTC15d ago | – | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 47/ 400
- 42/ 245
- 133/ 100
- 76/ 1000
- 11/ 700
Quick answers
Tags and filters
Where does Hunter's Cove appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hunter's Cove: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Hunter's Cove?
The server browser shows these tags for Hunter's Cove: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Hunter's Cove?
There is no published region for Hunter's Cove. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 205.250.68.60:28015.
Is Hunter's Cove up, and how often does it stay online?
Hunter's Cove is down at the moment; it was last up 6 days 23 hours ago. Over the past full 7 days it stayed up for 3 of 168 hours, or 2%. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is Hunter's Cove on?
On Windows, Hunter's Cove runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe info
When does Hunter's Cove wipe?
Too few wipes are on record for Hunter's Cove to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 5 hours.
Settings and map
Which rules and settings is Hunter's Cove running?
No gather rate appears in the name of Hunter's Cove. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on Hunter's Cove?
Hunter's Cove was last seen 6 days 23 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
What's Hunter's Cove's rank among Rust servers?
For player hours in the last seven days, Hunter's Cove ranks #13,654, within the top 62% of ranked servers.
How to join
What's the process to join Hunter's Cove?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 205.250.68.60:28015.