PMA Network
Online NA 207.174.43.172:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:21 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 13/ 175
- 28/ 50
- 19/ 100
- 15/ 100
- 7/ 90
- 15/ 150
Quick answers
Tags and listings
Where does PMA Network appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PMA Network are: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on PMA Network?
PMA Network's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): This server runs build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
Is PMA Network lag-free?
It averaged 237 server fps over the last 48 hours, with a low of 225. At its peak it carried 43,952 entities, including buildings and deployables. Memory use peaked at 4,225 MB. Players experience lag when fps drops and entities climb.
What's the location of PMA Network?
Its location is North America, according to the NA tag PMA Network displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 207.174.43.172:28015.
What's the uptime like for PMA Network?
PMA Network is live as of this check. The uptime it gives puts the last restart at roughly 15 days 14 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 29 September 2026.
What Rust version is PMA Network on?
The version on PMA Network is Rust network protocol 2634 and build 166586, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does PMA Network wipe?
PMA Network's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 16 hours.
What happens on wipe day at PMA Network?
The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on PMA Network?
No gather rate appears in the name of PMA Network. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
Which map is active on PMA Network?
PMA Network uses a procedural map of size 3,000 with seed 1234, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on PMA Network?
Out of 100 slots, 0 are filled on PMA Network right now. The seven-day average is 0 players, with a peak of 1.
What's PMA Network's rank among Rust servers?
Over the last seven days PMA Network sits at #14,778 on player hours, which is #1,496 in North America and inside the top 67% of all ranked servers.
Getting in
What's the way to join PMA Network?
To join, open Rust, hit F1, and enter client.connect 207.174.43.172:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://pma.network is its website.