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Dive report

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt

Online NA 74.91.115.89:41215 checked 9m ago

2x biweekly wipes moddedoxide
Drop in
2/ 150 players now 1% full
17-day averagepeak 4
#3,635ranktop 16% · #641 in NA
2d agolast wipebiweekly schedule
11d 17hnext wipeThu 29 Oct, 19:01 UTC

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 16% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 19:01 UTC, in 11d 17h. Every other Thursday at 19:01 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  • 11d 17h
    Thu 29 Oct, 19:01 UTC
  • 18d 17h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 17h
    Thu 12 Nov, 19:01 UTC
  • 39d 17h
    Thu 26 Nov, 19:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 24 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:01 UTC2d ago 4 – running 0
Thu 1 Oct, 18:03 UTC FW16d ago 3 halved by day 2 14 days 1
Thu 24 Sep, 19:01 UTC23d ago 7 halved by day 3 7 days 0
Thu 17 Sep, 19:02 UTC30d ago 6 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: 2x Rust servers, Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The server browser shows these tags for 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt: gmrust (Game mode): This is the standard Rust survival experience; mp150 (Max players): There are 150 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; NA (North America): In the server browser it appears under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

It averaged 123 server fps over the last 48 hours, with a low of 91. Buildings, deployables and all other world objects added up to as many as 94,487 entities. 2,899 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What location is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt in?

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt lists North America as its location, with the NA tag. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 74.91.115.89:41215.

What's the uptime like for 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Right now 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is online. Its reported uptime shows a restart about 32 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt on?

On Windows, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

How often does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt wipe?

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt runs on a every other Thursday at 19:01 UTC wipe cycle. Thursday 29 October at 19:01 UTC is when the next wipe is due. This world has been running since 2 days 6 hours ago. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

The average peak across recent wipes is 5 players. 25 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 3, the pop had dropped under half.

Settings and map

Which rules and settings is 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt running?

The name says it: 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is a 2x gather server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Which map is active on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt uses a procedural map of size 4,000 with seed 20247, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt is holding 2 players on its 150 slots at the moment. The seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours was 18:00 UTC, averaging 4 players.

Where does 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt sit in the rankings?

Over the last seven days, 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt sits at #3,635 by player hours, among the top 16% of all ranked servers and #641 in North America.

Join info

What's the process to join 10/15|Rusty|2X|Solo/Duo|2Week|Events|QuickSmelt?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 74.91.115.89:41215. You can find its website at https://www.isrusty.net/.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp150
Max players There are 150 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.