My Test Server
Offline 207.177.108.140:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and listings
Where does My Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry My Test Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on My Test Server?
The server browser shows these tags for My Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find My Test Server?
No region comes from My Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 207.177.108.140:28015.
How reliable is My Test Server?
Right now My Test Server is offline, having last been seen 30 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for My Test Server?
On Windows, My Test Server runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does My Test Server wipe?
Too few wipes are on record for My Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 40 days 16 hours ago.
Rules and settings
What settings are in place on My Test Server?
Its name does not state a gather rate for My Test Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server does not run Valve's anti-cheat, VAC.
What's the map on My Test Server?
The map on My Test Server is procedural, made by the game.
Player stats
What's the population like on My Test Server?
My Test Server was last seen 30 days 14 hours ago and is offline as you read this.
What position does My Test Server hold in the server rankings?
Over the last seven days, My Test Server is #14,398 by player hours, among the top – of all ranked servers.
Join info
What's the way to join My Test Server?
Open Rust and press F1, then type client.connect 207.177.108.140:28015. Alternatively, click Launch Rust on this page to join via Steam.