Dagobah Island | No Raids | XP | 50 Players
Online EU 207.180.234.46:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 309/ 2000
- 63/ 200
- 120/ 125
- 42/ 150
- 63/ 75
- 35/ 100
Quick answers
Tags and filters
Where does Dagobah Island | No Raids | XP | 50 Players appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Dagobah Island | No Raids | XP | 50 Players are: EU Rust servers, live, Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Dagobah Island | No Raids | XP | 50 Players?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): The server browser lists it under Europe — that is the tag list Dagobah Island | No Raids | XP | 50 Players puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Is Dagobah Island | No Raids | XP | 50 Players lag-free?
The last 48 hours saw an average of 22 server fps, never dropping below 13. The entity count reached a high of 154,871, covering buildings, deployables and everything else. Memory use peaked at 6,698 MB. A climbing entity count together with low fps is what feels like lag to players.
What's the location of Dagobah Island | No Raids | XP | 50 Players?
Dagobah Island | No Raids | XP | 50 Players lists Europe as its location, with the EU tag. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 207.180.234.46:28015.
Is Dagobah Island | No Raids | XP | 50 Players up, and how often does it stay online?
Right now Dagobah Island | No Raids | XP | 50 Players is online. According to its reported uptime, the last restart was about 15 days 10 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 2 October 2026.
What Rust version is Dagobah Island | No Raids | XP | 50 Players on?
The version on Dagobah Island | No Raids | XP | 50 Players is Rust network protocol 2634 and build 166586, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
What schedule does Dagobah Island | No Raids | XP | 50 Players follow for wipes?
The wipes recorded for Dagobah Island | No Raids | XP | 50 Players are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days ago.
Settings and map
What settings are in place on Dagobah Island | No Raids | XP | 50 Players?
No gather rate appears in the name of Dagobah Island | No Raids | XP | 50 Players. The group limit is the game's default of 8 players. It runs pve, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
What's the map on Dagobah Island | No Raids | XP | 50 Players?
The map on Dagobah Island | No Raids | XP | 50 Players is procedural and size 5,000, generated by the game with seed 14312931. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player stats
What's the population like on Dagobah Island | No Raids | XP | 50 Players?
Right now 0 players are on Dagobah Island | No Raids | XP | 50 Players, which has 50 slots. Over the past week it has drawn 0 players on average.
What position does Dagobah Island | No Raids | XP | 50 Players hold in the server rankings?
Dagobah Island | No Raids | XP | 50 Players ranks #15,826 for player hours over the last seven days, #2,566 in Europe and in the top 72% of ranked servers.
Getting in
How do you get into Dagobah Island | No Raids | XP | 50 Players?
To join, open Rust, hit F1, and enter client.connect 207.180.234.46:28015. Or click Launch Rust on this page to open the game through Steam and connect.