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Dive report

tttest

Offline 208.102.148.67:28015 checked 2d ago

moddedcarbon
Drop in
1/ 1 players now 100% full
17-day averagepeak 1
#9,999ranktop 45%
3d agolast wipeno schedule published
10d 14hnext wipeWed 28 Oct, 23:17 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep1 Oct5 Oct15 Oct18 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Wednesday 28 October, 23:17 UTC, in 10d 14h. Every other Wednesday at 23:17 UTC · low confidence

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 10d 14h
    Wed 28 Oct, 23:17 UTC
  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 24d 14h
    Wed 11 Nov, 23:17 UTC
  • 38d 14h
    Wed 25 Nov, 23:17 UTC

The first 48 hours of its last wipes

Wed 14 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 23:17 UTC3d ago 1 – running 1
Wed 30 Sep, 22:47 UTC17d ago 1 – 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does tttest appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry tttest are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on tttest?

The server browser shows these tags for tttest: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of tttest?

There is no published region for tttest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 208.102.148.67:28015.

What's the uptime like for tttest?

The server tttest is not reachable at the moment; the last sighting was 2 days 11 hours ago. Over the past full 7 days it stayed up for 5 of 168 hours, or 3%. 17 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for tttest?

On Windows, tttest runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does tttest wipe?

tttest follows a every other Wednesday at 23:17 UTC wipe pattern. Expect the next wipe on Wednesday 28 October at 23:17 UTC. The world you are on now was created 3 days 9 hours.

What can you expect on wipe day at tttest?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is tttest running?

No gather rate appears in the name of tttest. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

Population

Is tttest busy?

Right now tttest is offline, with its last appearance 2 days 11 hours ago. For the past week, players averaged 1 with a high of 1.

What's tttest's rank among Rust servers?

For player hours in the last seven days, tttest ranks #9,999, within the top 45% of ranked servers.

Getting in

What's the way to join tttest?

To join, open Rust, hit F1, and enter client.connect 208.102.148.67:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players There are 1 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.