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Dive report

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 12m ago

2x moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#5,900ranktop 27%
1d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.511.5210:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 10:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020010:0019:0004:0014:0023:0008:00Wiped Fri 16 Oct, 10:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 5

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC1d ago – – running 0
Thu 1 Oct, 22:51 UTC FW16d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC30d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base are: 2x Rust servers, Modded Rust servers and Best Rust zombie servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

What's the meaning of the tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): This server runs build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base perform?

It averaged 94 server fps over the last 48 hours, with a low of 69. At its peak it carried 127,773 entities, including buildings and deployables. Memory use peaked at 3,598 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

There is no published region for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 208.115.217.131:28080.

What's the uptime like for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is live as of this check. According to its reported uptime, the last restart was about 46 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The version on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is Rust network protocol 2634 and build 167584, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base wipe?

No next wipe can be predicted for Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 47 hours ago.

What happens on wipe day at Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Across its recent wipes, the average busiest point drew 2 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 50% of recent wipes. It held on until day 5, then dipped below half.

Rules and settings

Which rules and settings is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base running?

At 2x gather, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base does what its name suggests. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.

What's the map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

The map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is procedural and size 4,500, generated by the game with seed 1969639430. RustMaps can display it from this page because the same size and seed yield the same map.

Population

How many players are on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Out of 50 slots, 0 are filled on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base right now. For the past week, players averaged 0 with a high of 2. The busiest point in the last 48 hours was 00:00 UTC, averaging 2 players.

Where does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base sit in the rankings?

For player hours in the last seven days, Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base ranks #5,900, within the top 27% of ranked servers.

How to join

What's the way to join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

To join, open Rust, hit F1, and enter client.connect 208.115.217.131:28080. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://discord.com/invite/Vkpn3UJsaW.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build This server runs build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.