Local Plugin Test (not public)
Offline 208.188.186.148:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:56 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and listings
Where does Local Plugin Test (not public) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Plugin Test (not public): Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Local Plugin Test (not public)?
The server browser shows these tags for Local Plugin Test (not public): gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Local Plugin Test (not public)?
Local Plugin Test (not public) does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 208.188.186.148:28015.
What's the uptime like for Local Plugin Test (not public)?
The server Local Plugin Test (not public) is not reachable at the moment; the last sighting was 3 days 13 hours ago. In the last full 7 days, 53 of 168 hours were online, 32% uptime. 30 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Local Plugin Test (not public)?
Rust network protocol 2634 and build 167398 is what Local Plugin Test (not public) runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Local Plugin Test (not public) wipe?
Too few wipes are on record for Local Plugin Test (not public) to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 8 days 20 hours ago.
What can you expect on wipe day at Local Plugin Test (not public)?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Settings and map
Which rules and settings is Local Plugin Test (not public) running?
Its name does not state a gather rate for Local Plugin Test (not public). The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
What's the map on Local Plugin Test (not public)?
The map on Local Plugin Test (not public) is procedural, made by the game.
Player count
How many players are on Local Plugin Test (not public)?
Local Plugin Test (not public) was last seen 3 days 13 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.
Where does Local Plugin Test (not public) sit in the rankings?
Over the last seven days, Local Plugin Test (not public) is #15,474 by player hours, among the top 70% of all ranked servers.
Join info
What's the way to join Local Plugin Test (not public)?
To join, open Rust, hit F1, and enter client.connect 208.188.186.148:28015. Or click Launch Rust on this page to open the game through Steam and connect.