FormVII Testing
Online 208.52.153.221:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:20 UTC14d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does FormVII Testing appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include FormVII Testing: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on FormVII Testing?
gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): It holds 40 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list FormVII Testing puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the performance like on FormVII Testing?
It averaged 30 server fps over the last 48 hours, with a low of 28. The entity count reached a high of 7,415, covering buildings, deployables and everything else. 1,775 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What's the location of FormVII Testing?
There is no published region for FormVII Testing. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 208.52.153.221:28015.
How reliable is FormVII Testing?
FormVII Testing is up and reachable at the moment. The uptime it gives puts the last restart at roughly 14 days 11 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for FormVII Testing?
The version on FormVII Testing is Rust network protocol 2634 and build 166652, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does FormVII Testing wipe?
The wipes recorded for FormVII Testing are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 14 days 13 hours ago.
What can you expect on wipe day at FormVII Testing?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings and rules have been applied to FormVII Testing?
Its name does not state a gather rate for FormVII Testing. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is active on FormVII Testing?
The map on FormVII Testing is procedural and size 1,000, generated by the game with seed 1337. RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Player count
Is FormVII Testing busy?
Right now 0 players are on FormVII Testing, which has 40 slots. Across the last seven days, the typical count has been 0 players.
What position does FormVII Testing hold in the server rankings?
For player hours in the last seven days, FormVII Testing ranks #15,843, within the top 72% of ranked servers.
Join info
How do you get into FormVII Testing?
To join, open Rust, hit F1, and enter client.connect 208.52.153.221:28015. Or click Launch Rust on this page to open the game through Steam and connect.