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Dive report

[GNG] Development Server | Staging & Plugin Testing

Online 208.73.203.30:7781 checked 11m ago

moddedoxide
Drop in
0/ 70 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:35 UTC17d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [GNG] Development Server | Staging & Plugin Testing appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [GNG] Development Server | Staging & Plugin Testing: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on [GNG] Development Server | Staging & Plugin Testing?

gmrust (Game mode): Survival, as standard Rust does it; mp70 (Max players): There are 70 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166406 (Build): The build number is 166406; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list [GNG] Development Server | Staging & Plugin Testing puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

How well does [GNG] Development Server | Staging & Plugin Testing perform?

The last 48 hours saw an average of 201 server fps, never dropping below 181. At its peak it carried 47,232 entities, including buildings and deployables. 4,917 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of [GNG] Development Server | Staging & Plugin Testing?

[GNG] Development Server | Staging & Plugin Testing does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 208.73.203.30:7781.

How reliable is [GNG] Development Server | Staging & Plugin Testing?

Right now [GNG] Development Server | Staging & Plugin Testing is online. Its reported uptime shows a restart about 17 days 13 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is [GNG] Development Server | Staging & Plugin Testing on?

On Windows, [GNG] Development Server | Staging & Plugin Testing runs Rust network protocol 2634 and build 166406. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does [GNG] Development Server | Staging & Plugin Testing wipe?

Too few wipes are on record for [GNG] Development Server | Staging & Plugin Testing to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 15 hours ago.

What happens on wipe day at [GNG] Development Server | Staging & Plugin Testing?

Across its recent wipes, the average busiest point drew 3 players. The peak crowd on the latest wipe came 11 hours in.

Map and rules

What settings and rules have been applied to [GNG] Development Server | Staging & Plugin Testing?

Its name does not state a gather rate for [GNG] Development Server | Staging & Plugin Testing. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on [GNG] Development Server | Staging & Plugin Testing?

The map on [GNG] Development Server | Staging & Plugin Testing is procedural and size 3,000, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player count

What's the population like on [GNG] Development Server | Staging & Plugin Testing?

Out of 70 slots, 0 are filled on [GNG] Development Server | Staging & Plugin Testing right now. The seven-day average for players here is 0.

What's [GNG] Development Server | Staging & Plugin Testing's rank among Rust servers?

For player hours in the last seven days, [GNG] Development Server | Staging & Plugin Testing ranks #15,826, within the top 72% of ranked servers.

Getting in

How do you get into [GNG] Development Server | Staging & Plugin Testing?

To join, open Rust, hit F1, and enter client.connect 208.73.203.30:7781. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://www.greatnorthgaming.com.

What each one means

Server tags

Published as mp70,ptrak,$r?,v2634,gmrust,cs166406,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp70
Max players There are 70 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166406
Build The build number is 166406.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.