WS-C map rig
Offline 208.88.69.27:28860 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 296/ 400
- 189/ 225
- 134/ 100
- 389/ 1000
- 35/ 700
Quick answers
Tags and listings
Where does WS-C map rig appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry WS-C map rig are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on WS-C map rig?
WS-C map rig's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is WS-C map rig in?
There is no published region for WS-C map rig. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 208.88.69.27:28860.
Is WS-C map rig up, and how often does it stay online?
The server WS-C map rig is not reachable at the moment; the last sighting was 10 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is WS-C map rig on?
Rust network protocol 2634 and build 167398 is what WS-C map rig runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does WS-C map rig wipe?
WS-C map rig's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 12 hours ago.
Settings and map
What settings and rules have been applied to WS-C map rig?
The name of WS-C map rig contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on WS-C map rig?
A procedural map, generated by the game, is in play on WS-C map rig.
Player count
Is WS-C map rig busy?
The last sighting of WS-C map rig was 10 hours ago; it is offline right now. Across the last seven days, the typical count has been 0 players.
What position does WS-C map rig hold in the server rankings?
Over the last seven days, WS-C map rig is #15,807 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join WS-C map rig?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.88.69.27:28860.