osmium dev render-c (local)
Offline 208.88.69.27:28990 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and search
Where does osmium dev render-c (local) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include osmium dev render-c (local): Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on osmium dev render-c (local)?
The server browser shows these tags for osmium dev render-c (local): gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167231 (Build): It's on build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of osmium dev render-c (local)?
There is no published region for osmium dev render-c (local). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 208.88.69.27:28990.
What's the uptime like for osmium dev render-c (local)?
The server osmium dev render-c (local) is not reachable at the moment; the last sighting was 9 days 19 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 8 October 2026.
What is the Rust version for osmium dev render-c (local)?
The version on osmium dev render-c (local) is Rust network protocol 2634 and build 167231, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does osmium dev render-c (local) follow for wipes?
The wipes recorded for osmium dev render-c (local) are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 9 days 19 hours ago.
Settings and map
What settings and rules have been applied to osmium dev render-c (local)?
The name of osmium dev render-c (local) contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on osmium dev render-c (local)?
The map on osmium dev render-c (local) is procedural, made by the game.
Population
How many players are on osmium dev render-c (local)?
osmium dev render-c (local) was last seen 9 days 19 hours ago and is offline as you read this.
What's osmium dev render-c (local)'s rank among Rust servers?
Over the last seven days, osmium dev render-c (local) is #15,848 by player hours, among the top 72% of all ranked servers.
Join info
How do you get into osmium dev render-c (local)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 208.88.69.27:28990.