r2020-test
Offline 208.88.69.27:38306 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does r2020-test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include r2020-test: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on r2020-test?
The server browser shows these tags for r2020-test: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find r2020-test?
No region comes from r2020-test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 208.88.69.27:38306.
What's the uptime like for r2020-test?
Right now r2020-test is offline, having last been seen 8 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for r2020-test?
On Linux, r2020-test runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe details
How often does r2020-test wipe?
Too few wipes are on record for r2020-test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 8 days 18 hours is how long ago this world came into being.
Rules and settings
What settings are in place on r2020-test?
Its name does not state a gather rate for r2020-test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. VAC is on: Valve's anti-cheat is active.
Population
Is r2020-test busy?
Right now r2020-test is offline, with its last appearance 8 days 18 hours ago.
What's r2020-test's rank among Rust servers?
Over the last seven days, r2020-test is #15,869 by player hours, among the top 72% of all ranked servers.
How to join
What's the way to join r2020-test?
Open Rust and press F1, then type client.connect 208.88.69.27:38306. Alternatively, click Launch Rust on this page to join via Steam.