r2020-test
Offline 208.88.69.27:38459 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 984/ 100
- 246/ 400
- 210/ 245
- 123/ 100
- 520/ 1000
- 40/ 700
Quick answers
Tags and listings
Where does r2020-test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry r2020-test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on r2020-test?
gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list r2020-test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of r2020-test?
r2020-test does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 208.88.69.27:38459.
Is r2020-test up, and how often does it stay online?
Right now r2020-test is offline, having last been seen 8 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 9 October 2026.
What Rust version is r2020-test on?
The version on r2020-test is Rust network protocol 2634 and build 167398, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does r2020-test wipe?
Too few wipes are on record for r2020-test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 8 days 4 hours is how long ago this world came into being.
Settings and map
What settings are in place on r2020-test?
Its name does not state a gather rate for r2020-test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Player count
Is r2020-test busy?
r2020-test was last seen 8 days 4 hours ago and is offline as you read this.
Where does r2020-test sit in the rankings?
For player hours in the last seven days, r2020-test ranks #15,869, within the top 72% of ranked servers.
Join info
How do you get into r2020-test?
To join, open Rust, hit F1, and enter client.connect 208.88.69.27:38459. Or click Launch Rust on this page to open the game through Steam and connect.