WaterWorld Six
Online NA 209.126.2.184:28078 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence
Coming wipes
- 18d 8hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:52 UTC FW16d ago | 1 | – | running | 0 |
| Sun 20 Sep, 05:00 UTC28d ago | 2 | halved by day 8 | 11.7 days | 0 |
| Sat 19 Sep, 15:54 UTC28d ago | 2 | – | 0.5 days | 0 |
| Tue 15 Sep, 20:08 UTC32d ago | 2 | held half | 3.8 days | 0 |
| Mon 14 Sep, 04:07 UTC34d ago | 2 | – | 1.7 days | 1 |
| Sun 13 Sep, 16:00 UTC34d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and listings
Where does WaterWorld Six appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry WaterWorld Six are: Rust tutorial servers, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Server tag: Monthly ^m, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What's the meaning of the tags on WaterWorld Six?
WaterWorld Six's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^t (Tutorial on): If you're new, you can begin with the Facepunch tutorial; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses; NA (North America): Its browser listing sits under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find WaterWorld Six?
The NA tag marks WaterWorld Six as being in North America. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 209.126.2.184:28078.
Is WaterWorld Six up, and how often does it stay online?
Right now WaterWorld Six is online. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is WaterWorld Six on?
The version on WaterWorld Six is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does WaterWorld Six wipe?
WaterWorld Six limits itself to a single monthly wipe: the force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. The world you are on now was created 16 days 11 hours. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at WaterWorld Six?
The average peak across recent wipes is 2 players. 31 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 50% of the time. It held on until day 8, then dipped below half.
Settings and map
Which rules and settings is WaterWorld Six running?
Its name does not state a gather rate for WaterWorld Six. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.
Population
What's the population like on WaterWorld Six?
WaterWorld Six is holding 0 players on its 250 slots at the moment. Over the past week it has drawn 0 players on average.
Where does WaterWorld Six sit in the rankings?
Over the last seven days WaterWorld Six sits at #15,826 on player hours, which is #1,571 in North America and inside the top 72% of all ranked servers.
Getting in
What's the process to join WaterWorld Six?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.126.2.184:28078.