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Dive report

Chris Rust Server | ScalaCube

Online 209.192.185.201:2065 checked 9m ago

moddedoxide
Drop in
0/ 150 players now 0% full
07-day averagepeak –
#15,859ranktop 72%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

025507510005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap21.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 18:39 UTC8d ago 1 – running 0
Fri 18 Sep, 12:32 UTC29d ago 0 – 21.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Chris Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Chris Rust Server | ScalaCube are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Chris Rust Server | ScalaCube?

gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): There are 150 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Chris Rust Server | ScalaCube puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

How well does Chris Rust Server | ScalaCube perform?

It averaged 77 server fps over the last 48 hours, with a low of 60. Buildings, deployables and all other world objects added up to as many as 107,618 entities. 7,068 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of Chris Rust Server | ScalaCube?

Chris Rust Server | ScalaCube does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 209.192.185.201:2065.

Is Chris Rust Server | ScalaCube up, and how often does it stay online?

Chris Rust Server | ScalaCube is up and reachable at the moment. According to its reported uptime, the last restart was about 8 days 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is Chris Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167398 is what Chris Rust Server | ScalaCube runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Chris Rust Server | ScalaCube wipe?

The wipes recorded for Chris Rust Server | ScalaCube are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 8 days 9 hours.

What happens on wipe day at Chris Rust Server | ScalaCube?

Recent wipes have averaged a busiest crowd of 0 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

Which rules and settings is Chris Rust Server | ScalaCube running?

No gather rate appears in the name of Chris Rust Server | ScalaCube. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on Chris Rust Server | ScalaCube?

Chris Rust Server | ScalaCube uses a procedural map of size 4,250 with seed 8471923, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on Chris Rust Server | ScalaCube?

Out of 150 slots, 0 are filled on Chris Rust Server | ScalaCube right now. The seven-day average for players here is 0.

Where does Chris Rust Server | ScalaCube sit in the rankings?

Over the last seven days, Chris Rust Server | ScalaCube is #15,859 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Chris Rust Server | ScalaCube?

Open Rust and press F1, then type client.connect 209.192.185.201:2065. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp150
Max players There are 150 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.