Ratapignata
Offline 209.198.137.181:28015 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 134/ 2000
- 281/ 2000
- 54/ 200
- 53/ 250
- 46/ 200
- 66/ 200
Quick answers
Tags and search
Where does Ratapignata appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Ratapignata are: Modded Rust servers and Go deep on PvE servers. The server list shows it under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Ratapignata?
The server browser shows these tags for Ratapignata: gmvanilla (Game mode): It's vanilla survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^p (PvE): Other players aren't a threat; the world is; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Ratapignata in?
No region comes from Ratapignata. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 209.198.137.181:28015.
What's the uptime like for Ratapignata?
Ratapignata is down at the moment; it was last up 35 days ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Ratapignata?
On Windows, Ratapignata runs Rust network protocol 2633 and build 163794. The protocol must match to join; Steam will update your game.
Wipe info
When does Ratapignata wipe?
The wipes recorded for Ratapignata are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 43 days 11 hours ago.
Settings and map
Which rules and settings is Ratapignata running?
The name of Ratapignata contains no gather rate. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on Ratapignata?
The map on Ratapignata is procedural, made by the game.
Player stats
How many players are on Ratapignata?
Ratapignata was last seen 35 days ago and is offline as you read this.
Getting in
What's the process to join Ratapignata?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 209.198.137.181:28015.