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Dive report

Our Rust Server

Offline 210.183.250.81:28015 checked 19h ago

moddedcarbon
Drop in
1/ 2 players now 50% full
27-day averagepeak 2
#7,302ranktop 33%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.511.5208:0009:0010:0011:0012:00

Hourly average and peak, UTC.

Server performance

05010015020008:0009:0010:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Our Rust Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Our Rust Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Our Rust Server?

Our Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Is Our Rust Server lag-free?

The last 48 hours saw an average of 84 server fps, never dropping below 74. The entity count reached a high of 119,942, covering buildings, deployables and everything else. 3,028 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Our Rust Server?

No region comes from Our Rust Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 210.183.250.81:28015.

Is Our Rust Server up, and how often does it stay online?

Our Rust Server is down at the moment; it was last up 19 hours ago. Its reported uptime shows a restart about 2 hours ago. In the last full 7 days, 10 of 168 hours were online, 6% uptime. Rust Going Deep has had it on record since 10 October 2026.

What is the Rust version for Our Rust Server?

On Windows, Our Rust Server runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does Our Rust Server wipe?

The wipes recorded for Our Rust Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 15 days 20 hours ago.

Settings and map

What settings are in place on Our Rust Server?

The name of Our Rust Server contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Our Rust Server?

Our Rust Server uses a procedural map of size 4,500 with seed 877712140, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

Is Our Rust Server busy?

The last sighting of Our Rust Server was 19 hours ago; it is offline right now. The seven-day average is 2 players, with a peak of 2. The busiest point in the last 48 hours was 10:00 UTC, averaging 2 players.

What position does Our Rust Server hold in the server rankings?

For player hours in the last seven days, Our Rust Server ranks #7,302, within the top 33% of ranked servers.

Getting in

What's the process to join Our Rust Server?

Open Rust and press F1, then type client.connect 210.183.250.81:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs build 166652.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.