test88995
Offline 211.54.81.78:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 82/ 400
- 92/ 245
- 135/ 100
- 198/ 1000
- 17/ 700
Quick answers
Tags and filters
Where does test88995 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include test88995: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test88995?
The server browser shows these tags for test88995: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is test88995 in?
No region comes from test88995. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 211.54.81.78:28015.
Is test88995 up, and how often does it stay online?
Right now test88995 is offline, having last been seen 6 days 11 hours ago. Over the past full 6 days it stayed up for 0 of 144 hours, or 0%. The first sighting by Rust Going Deep was on 11 October 2026.
What Rust version is test88995 on?
Rust network protocol 2634 and build 166586 is what test88995 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does test88995 follow for wipes?
The wipes recorded for test88995 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 12 hours.
Map and rules
What settings and rules have been applied to test88995?
Its name does not state a gather rate for test88995. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on test88995?
The map on test88995 is procedural and size 4,000, generated by the game with seed 897176852. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on test88995?
Right now test88995 is offline, with its last appearance 6 days 11 hours ago. For the past week, players averaged 1 with a high of 1.
Where does test88995 sit in the rankings?
Over the last seven days, test88995 is #10,730 by player hours, among the top 48% of all ranked servers.
Getting in
How do you get into test88995?
Open Rust and press F1, then type client.connect 211.54.81.78:28015. Alternatively, click Launch Rust on this page to join via Steam.