Dev server
Offline 212.10.125.172:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 172/ 225
- 132/ 100
- 354/ 1000
- 27/ 700
Quick answers
Tags and listings
Where does Dev server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Dev server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Dev server?
Dev server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find Dev server?
There is no published region for Dev server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 212.10.125.172:28015.
How reliable is Dev server?
Right now Dev server is offline, having last been seen 30 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Dev server on?
The version on Dev server is Rust network protocol 2633 and build 163794, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Dev server wipe?
Too few wipes are on record for Dev server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 30 days 18 hours.
Rules and settings
What settings and rules have been applied to Dev server?
No gather rate appears in the name of Dev server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on Dev server?
A procedural map, generated by the game, is in play on Dev server.
Player stats
Is Dev server busy?
Dev server was last seen 30 days 14 hours ago and is offline as you read this.
What position does Dev server hold in the server rankings?
For player hours in the last seven days, Dev server ranks #13,264, within the top – of ranked servers.
Getting in
What's the process to join Dev server?
To join, open Rust, hit F1, and enter client.connect 212.10.125.172:28015. Or click Launch Rust on this page to open the game through Steam and connect.