MonkeyCode Test Server
Offline 212.107.28.57:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and filters
Where does MonkeyCode Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include MonkeyCode Test Server: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on MonkeyCode Test Server?
MonkeyCode Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of MonkeyCode Test Server?
No region comes from MonkeyCode Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 212.107.28.57:28015.
How reliable is MonkeyCode Test Server?
MonkeyCode Test Server is down at the moment; it was last up 28 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.
What Rust version is MonkeyCode Test Server on?
The version on MonkeyCode Test Server is Rust network protocol 2633 and build 162929, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
When does MonkeyCode Test Server wipe?
The wipes recorded for MonkeyCode Test Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 44 days 9 hours ago.
Map and rules
What settings and rules have been applied to MonkeyCode Test Server?
No gather rate appears in the name of MonkeyCode Test Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on MonkeyCode Test Server?
The map on MonkeyCode Test Server is procedural, made by the game.
Population
How many players are on MonkeyCode Test Server?
MonkeyCode Test Server was last seen 28 days 15 hours ago and is offline as you read this.
What's MonkeyCode Test Server's rank among Rust servers?
For player hours in the last seven days, MonkeyCode Test Server ranks #15,391, within the top – of ranked servers.
How to join
How do you get into MonkeyCode Test Server?
To join, open Rust, hit F1, and enter client.connect 212.107.28.57:28015. Or click Launch Rust on this page to open the game through Steam and connect.