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Dive report

Icecombat1

Offline 212.192.154.175:28015 checked 2h ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#13,210ranktop 60%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75118:0019:0020:00

Hourly average and peak, UTC.

Server performance

010020030040018:0019:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Icecombat1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Icecombat1: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Icecombat1?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Icecombat1 puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

How well does Icecombat1 perform?

Average server fps for the last 48 hours was 227, and the lowest was 225. At its peak it carried 49,661 entities, including buildings and deployables. Memory use peaked at 1,233 MB. Players experience lag when fps drops and entities climb.

What's the location of Icecombat1?

No region comes from Icecombat1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 212.192.154.175:28015.

Is Icecombat1 up, and how often does it stay online?

Icecombat1 is down at the moment; it was last up 2 hours ago. According to its reported uptime, the last restart was about 1 hours ago. Rust Going Deep has had it on record since 17 October 2026.

What Rust version is Icecombat1 on?

The version on Icecombat1 is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Icecombat1 wipe?

Too few wipes are on record for Icecombat1 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 11 days 2 hours ago.

Rules and settings

What settings and rules have been applied to Icecombat1?

Its name does not state a gather rate for Icecombat1. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Icecombat1?

The map on Icecombat1 is procedural and size 3,000, generated by the game with seed 1234567. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is Icecombat1 busy?

The last sighting of Icecombat1 was 2 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 18:00 UTC drew the most players, 1 on average.

What's Icecombat1's rank among Rust servers?

For player hours in the last seven days, Icecombat1 ranks #13,210, within the top 60% of ranked servers.

Join info

What's the way to join Icecombat1?

To join, open Rust, hit F1, and enter client.connect 212.192.154.175:28015. Or click Launch Rust on this page to open the game through Steam and connect. http://doubleg.ru is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.