Skip to the content
Dive report

SX PVE

Online 212.22.85.115:28015 checked 10m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak 4
#4,541ranktop 21%
16d agolast wipeno schedule published
18d 15hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5204:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

  • 18d 15h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW16d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SX PVE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SX PVE: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on SX PVE?

The server browser shows these tags for SX PVE: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does SX PVE perform?

The last 48 hours saw an average of 65 server fps, never dropping below 42. Buildings, deployables and all other world objects added up to as many as 114,699 entities. 4,248 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

What's the location of SX PVE?

SX PVE does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 212.22.85.115:28015.

What's the uptime like for SX PVE?

SX PVE is up and reachable at the moment. According to its reported uptime, the last restart was about 19 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is SX PVE on?

On Linux, SX PVE runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does SX PVE wipe?

The only wipe SX PVE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 8 hours is how long ago this world came into being.

What can you expect on wipe day at SX PVE?

Recent wipes have averaged a busiest crowd of 5 players. On the latest wipe, 21 hours passed before the crowd peaked.

Rules and settings

What settings are in place on SX PVE?

Its name does not state a gather rate for SX PVE. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

What's the map on SX PVE?

SX PVE uses a procedural map of size 4,250 with seed 544572799, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

Is SX PVE busy?

Out of 50 slots, 0 are filled on SX PVE right now. The seven-day average is 0 players, with a peak of 4. At 04:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does SX PVE sit in the rankings?

Over the last seven days, SX PVE is #4,541 by player hours, among the top 21% of all ranked servers.

How to join

What's the process to join SX PVE?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.22.85.115:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.