Server
Offline 212.3.139.213:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 309/ 400
- 182/ 225
- 135/ 100
- 372/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Server?
The server browser shows these tags for Server: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Server in?
No region comes from Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 212.3.139.213:28015.
How reliable is Server?
Right now Server is offline, having last been seen 6 days 17 hours ago. In the last full 6 days, 0 of 144 hours were online, 0% uptime. 11 October 2026 is when Rust Going Deep first saw it.
What Rust version is Server on?
The version on Server is Rust network protocol 2634 and build 167398, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Server wipe?
Too few wipes are on record for Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 6 days 22 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Server?
The name of Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Server?
Server uses a game-generated procedural map.
Population
What's the population like on Server?
Server was last seen 6 days 17 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1.
Where does Server sit in the rankings?
Over the last seven days, Server is #12,056 by player hours, among the top 55% of all ranked servers.
Join info
What's the process to join Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.3.139.213:28015.