#1 Weld Rust
Offline 212.3.150.31:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 834/ 100
- 111/ 400
- 101/ 245
- 130/ 100
- 255/ 1000
- 18/ 700
Quick answers
Tags and filters
Where does #1 Weld Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include #1 Weld Rust: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on #1 Weld Rust?
#1 Weld Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find #1 Weld Rust?
There is no published region for #1 Weld Rust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 212.3.150.31:28015.
How reliable is #1 Weld Rust?
#1 Weld Rust is down at the moment; it was last up 25 days 12 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for #1 Weld Rust?
Rust network protocol 2633 and build 164530 is what #1 Weld Rust runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does #1 Weld Rust follow for wipes?
The wipes recorded for #1 Weld Rust are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 26 days 5 hours.
Settings and map
What settings and rules have been applied to #1 Weld Rust?
Its name does not state a gather rate for #1 Weld Rust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on #1 Weld Rust?
The map on #1 Weld Rust is procedural, made by the game.
Player count
Is #1 Weld Rust busy?
#1 Weld Rust was last seen 25 days 12 hours ago and is offline as you read this.
What's #1 Weld Rust's rank among Rust servers?
For player hours in the last seven days, #1 Weld Rust ranks #15,506, within the top 67% of ranked servers.
Getting in
How do you get into #1 Weld Rust?
Open Rust and press F1, then type client.connect 212.3.150.31:28015. Alternatively, click Launch Rust on this page to join via Steam.