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Dive report

Rust Paradise DEV Server

Offline 212.87.212.84:27002 checked 1d ago

moddedoxide
Drop in
0/ 3 players now 0% full
07-day averagepeak 1
#11,484ranktop 52%
12d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75119:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

05010015020019:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:03 UTC12d ago 1 – running 0
Thu 1 Oct, 17:55 UTC FW16d ago 0 – 3.9 days 1
Mon 28 Sep, 15:39 UTC19d ago 1 – 3.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust Paradise DEV Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust Paradise DEV Server: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Paradise DEV Server?

The server browser shows these tags for Rust Paradise DEV Server: gmrust (Game mode): This is the standard Rust survival experience; mp3 (Max players): It holds 3 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

How well does Rust Paradise DEV Server perform?

The last 48 hours saw an average of 104 server fps, never dropping below 84. At its peak it carried 106,715 entities, including buildings and deployables. The top memory figure was 3,002 MB. Players experience lag when fps drops and entities climb.

What's the location of Rust Paradise DEV Server?

There is no published region for Rust Paradise DEV Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 212.87.212.84:27002.

Is Rust Paradise DEV Server up, and how often does it stay online?

Right now Rust Paradise DEV Server is offline, having last been seen 36 hours ago. According to its reported uptime, the last restart was about 2 hours ago. Over the past full 7 days it stayed up for 6 of 168 hours, or 4%. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Rust Paradise DEV Server on?

On Linux, Rust Paradise DEV Server runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does Rust Paradise DEV Server wipe?

Rust Paradise DEV Server wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 12 days 19 hours is how long ago this world came into being.

What can you expect on wipe day at Rust Paradise DEV Server?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

What settings and rules have been applied to Rust Paradise DEV Server?

Its name does not state a gather rate for Rust Paradise DEV Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Rust Paradise DEV Server?

A game-generated procedural map of size 4,250 with seed 1636364137 is in play on Rust Paradise DEV Server. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on Rust Paradise DEV Server?

Right now Rust Paradise DEV Server is offline, with its last appearance 36 hours ago. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

What's Rust Paradise DEV Server's rank among Rust servers?

Over the last seven days, Rust Paradise DEV Server is #11,484 by player hours, among the top 52% of all ranked servers.

How to join

What's the process to join Rust Paradise DEV Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 212.87.212.84:27002.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp3
Max players It holds 3 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.