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Dive report

Raiders of the Deep

Online 213.133.102.113:28035 checked 9m ago

moddedoxide
Drop in
0/ 40 players now 0% full
07-day averagepeak 2
#5,625ranktop 25%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSun 20 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW16d ago 1 – running 0
Sun 20 Sep, 19:55 UTC27d ago 2 held half 10.9 days 1
Sat 19 Sep, 17:10 UTC28d ago 4 – 1.1 days 1
Thu 17 Sep, 17:45 UTC30d ago 3 held half 2 days 2
Wed 16 Sep, 18:38 UTC31d ago 3 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Raiders of the Deep appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Raiders of the Deep are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Raiders of the Deep?

gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): It holds 40 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Raiders of the Deep puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Is Raiders of the Deep lag-free?

It averaged 217 server fps over the last 48 hours, with a low of 145. At its peak it carried 24,647 entities, including buildings and deployables. The top memory figure was 2,677 MB. Players experience lag when fps drops and entities climb.

What location is Raiders of the Deep in?

Raiders of the Deep does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 213.133.102.113:28035.

How reliable is Raiders of the Deep?

Raiders of the Deep is live as of this check. The uptime it gives puts the last restart at roughly 3 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Raiders of the Deep?

The version on Raiders of the Deep is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Raiders of the Deep wipe?

No next wipe can be predicted for Raiders of the Deep, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 15 hours is how long ago this world came into being.

What can you expect on wipe day at Raiders of the Deep?

The average peak across recent wipes is 2 players. The peak crowd on the latest wipe came 22 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Rules and settings

What settings are in place on Raiders of the Deep?

The name of Raiders of the Deep contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is active on Raiders of the Deep?

At size 3,000, the map on Raiders of the Deep is custom, and its published file can be downloaded from this page.

Population

How many players are on Raiders of the Deep?

Right now 0 players are on Raiders of the Deep, which has 40 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 10:00 UTC drew the most players, 1 on average.

What position does Raiders of the Deep hold in the server rankings?

Over the last seven days, Raiders of the Deep is #5,625 by player hours, among the top 25% of all ranked servers.

How to join

What's the process to join Raiders of the Deep?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.133.102.113:28035. https://dauerdrauf.com/ is its website.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players It holds 40 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.