Server WorldHosts.fun
Online 213.152.43.100:28775 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:47 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and search
Where does Server WorldHosts.fun appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server WorldHosts.fun are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server WorldHosts.fun?
gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Server WorldHosts.fun puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does Server WorldHosts.fun perform?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak it carried 47,577 entities, including buildings and deployables. 5,790 MB was the highest memory it used. Players experience lag when fps drops and entities climb.
Where can you find Server WorldHosts.fun?
There is no published region for Server WorldHosts.fun. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 213.152.43.100:28775.
How reliable is Server WorldHosts.fun?
Right now Server WorldHosts.fun is online. According to its reported uptime, the last restart was about 15 days 21 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Server WorldHosts.fun on?
The version on Server WorldHosts.fun is Rust network protocol 2634 and build 166586, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Server WorldHosts.fun wipe?
Too few wipes are on record for Server WorldHosts.fun to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 22 hours is how long ago this world came into being.
What can you expect on wipe day at Server WorldHosts.fun?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
Which rules and settings is Server WorldHosts.fun running?
No gather rate appears in the name of Server WorldHosts.fun. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Server WorldHosts.fun?
Server WorldHosts.fun uses a procedural map of size 3,000 with seed 1516584419, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Population
Is Server WorldHosts.fun busy?
Right now 0 players are on Server WorldHosts.fun, which has 100 slots. For the past week, players averaged 0 with a high of 3. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
Where does Server WorldHosts.fun sit in the rankings?
Over the last seven days, Server WorldHosts.fun is #7,637 by player hours, among the top 35% of all ranked servers.
Getting in
How do you get into Server WorldHosts.fun?
To join, open Rust, hit F1, and enter client.connect 213.152.43.100:28775. Or click Launch Rust on this page to open the game through Steam and connect. https://worldhosts.fun is its website.