ServerRustTest
Offline 213.189.205.86:10002 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and listings
Where does ServerRustTest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerRustTest: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on ServerRustTest?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): It's on build 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list ServerRustTest puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find ServerRustTest?
No region comes from ServerRustTest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 213.189.205.86:10002.
Is ServerRustTest up, and how often does it stay online?
Right now ServerRustTest is offline, having last been seen 10 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 8 October 2026.
What Rust version is ServerRustTest on?
Rust network protocol 2634 and build 167231 is what ServerRustTest runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does ServerRustTest wipe?
ServerRustTest's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 10 days 2 hours.
Rules and settings
What settings are in place on ServerRustTest?
Its name does not state a gather rate for ServerRustTest. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on ServerRustTest?
ServerRustTest uses a procedural map of size 4,000 with seed 1234, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
Is ServerRustTest busy?
Right now ServerRustTest is offline, with its last appearance 10 days 2 hours ago.
What's ServerRustTest's rank among Rust servers?
Over the last seven days, ServerRustTest is #15,867 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join ServerRustTest?
To join, open Rust, hit F1, and enter client.connect 213.189.205.86:10002. Or click Launch Rust on this page to open the game through Steam and connect.
