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Dive report

4Netplayers Rust Server von David

Online 213.202.205.63:28015 checked 7m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#14,209ranktop 64%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 10:46 UTC9d ago 1 – running 0
Wed 7 Oct, 18:21 UTC10d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does 4Netplayers Rust Server von David appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include 4Netplayers Rust Server von David: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers Rust Server von David?

gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list 4Netplayers Rust Server von David puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Is 4Netplayers Rust Server von David lag-free?

The last 48 hours saw an average of 30 server fps, never dropping below 27. The entity count reached a high of 89,778, covering buildings, deployables and everything else. Memory use peaked at 2,907 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find 4Netplayers Rust Server von David?

4Netplayers Rust Server von David does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 213.202.205.63:28015.

How reliable is 4Netplayers Rust Server von David?

Right now 4Netplayers Rust Server von David is online. Its reported uptime shows a restart about 2 days 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. The first sighting by Rust Going Deep was on 7 October 2026.

What is the Rust version for 4Netplayers Rust Server von David?

On Linux, 4Netplayers Rust Server von David runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does 4Netplayers Rust Server von David follow for wipes?

The wipes recorded for 4Netplayers Rust Server von David are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 9 days 22 hours ago.

What happens on wipe day at 4Netplayers Rust Server von David?

The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is 4Netplayers Rust Server von David running?

No gather rate appears in the name of 4Netplayers Rust Server von David. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

Which map is active on 4Netplayers Rust Server von David?

The map on 4Netplayers Rust Server von David is procedural and size 4,000, generated by the game with seed 1234567890. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on 4Netplayers Rust Server von David?

Right now 0 players are on 4Netplayers Rust Server von David, which has 10 slots. The seven-day average is 0 players, with a peak of 1.

What position does 4Netplayers Rust Server von David hold in the server rankings?

Over the last seven days, 4Netplayers Rust Server von David is #14,209 by player hours, among the top 64% of all ranked servers.

How to join

How do you get into 4Netplayers Rust Server von David?

To join, open Rust, hit F1, and enter client.connect 213.202.205.63:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.