SERVERNAME
Offline 213.226.113.65:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 304/ 400
- 183/ 225
- 121/ 100
- 390/ 1000
- 31/ 700
Quick answers
Tags and listings
Where does SERVERNAME appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include SERVERNAME: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on SERVERNAME?
SERVERNAME's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp32 (Max players): There are 32 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of SERVERNAME?
No region comes from SERVERNAME. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 213.226.113.65:28015.
How reliable is SERVERNAME?
SERVERNAME is down at the moment; it was last up 3 days 13 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. 14 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for SERVERNAME?
The version on SERVERNAME is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does SERVERNAME wipe?
Too few wipes are on record for SERVERNAME to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 21 hours ago.
Settings and map
Which rules and settings is SERVERNAME running?
No gather rate appears in the name of SERVERNAME. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on SERVERNAME?
A procedural map, generated by the game, is in play on SERVERNAME.
Player stats
Is SERVERNAME busy?
Right now SERVERNAME is offline, with its last appearance 3 days 13 hours ago. The seven-day average is 1 players, with a peak of 1.
What's SERVERNAME's rank among Rust servers?
Over the last seven days, SERVERNAME is #8,649 by player hours, among the top 39% of all ranked servers.
Join info
What's the process to join SERVERNAME?
To join, open Rust, hit F1, and enter client.connect 213.226.113.65:28015. Or click Launch Rust on this page to open the game through Steam and connect.