Fudge PvE Testserver
Offline 213.32.245.243:28317 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 12:08 UTC, in 10d 2h. Its biweekly schedule tag · low confidence
Coming wipes
- 10d 2hWed 28 Oct, 12:08 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 24d 2hWed 11 Nov, 12:08 UTC
- 38d 2hWed 25 Nov, 12:08 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 12:08 UTC3d ago | 1 | – | running | 0 |
| Sat 10 Oct, 23:59 UTC7d ago | 4 | held half | 3.5 days | 4 |
| Sat 10 Oct, 00:12 UTC8d ago | 5 | – | 1 days | 3 |
| Mon 5 Oct, 02:01 UTC13d ago | 4 | held half | 4.9 days | 2 |
| Fri 2 Oct, 12:05 UTC15d ago | 4+1 queue | held half | 2.6 days | 1 |
| Mon 28 Sep, 12:43 UTC19d ago | 1 | – | 4 days | 0 |
| Sun 20 Sep, 15:51 UTC27d ago | 1 | halved by day 3 | 7.9 days | 1 |
| Sun 13 Sep, 13:00 UTC34d ago | 3 | halved by day 4 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does Fudge PvE Testserver appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Fudge PvE Testserver are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Fudge PvE Testserver?
The server browser shows these tags for Fudge PvE Testserver: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does Fudge PvE Testserver perform?
It averaged 60 server fps over the last 48 hours, with a low of 60. At its peak it carried 102,077 entities, including buildings and deployables. The top memory figure was 2,907 MB. Players experience lag when fps drops and entities climb.
Where can you find Fudge PvE Testserver?
No region comes from Fudge PvE Testserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 213.32.245.243:28317.
What's the uptime like for Fudge PvE Testserver?
The server Fudge PvE Testserver is not reachable at the moment; the last sighting was 1 hours ago. The uptime it gives puts the last restart at roughly 27 minutes ago. Over the past full 7 days it stayed up for 109 of 168 hours, or 65%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is Fudge PvE Testserver on?
Rust network protocol 2634 and build 166586 is what Fudge PvE Testserver runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Fudge PvE Testserver follow for wipes?
Its tag guides the prediction since Fudge PvE Testserver has too few wipes on record to confirm the schedule. Expect the next wipe on Wednesday 28 October at 12:08 UTC. This world has been running since 7 days 9 hours ago.
What happens on wipe day at Fudge PvE Testserver?
Across its recent wipes, the average busiest point drew 3 players. The peak crowd on the latest wipe came 0 hours in. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Settings and map
Which rules and settings is Fudge PvE Testserver running?
Its name does not state a gather rate for Fudge PvE Testserver. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Fudge PvE Testserver?
Fudge PvE Testserver uses a procedural map of size 4,250 with seed 128664991, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.
Player count
How many players are on Fudge PvE Testserver?
Fudge PvE Testserver was last seen 1 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 5. At 08:00 UTC in the last 48 hours, the average reached its highest: 1 players.
What position does Fudge PvE Testserver hold in the server rankings?
Over the last seven days, Fudge PvE Testserver is #4,687 by player hours, among the top 21% of all ranked servers.
How to join
What's the process to join Fudge PvE Testserver?
Open Rust and press F1, then type client.connect 213.32.245.243:28317. Alternatively, click Launch Rust on this page to join via Steam. https://fudgegaming.dk/ is its website.