Local Test Server
Offline 213.35.168.82:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 11:35 UTC1h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and filters
Where does Local Test Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Test Server: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on Local Test Server?
Local Test Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Local Test Server?
Local Test Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 213.35.168.82:28015.
How reliable is Local Test Server?
Local Test Server is down at the moment; it was last up 1 hours ago. Rust Going Deep has had it on record since 18 October 2026.
What Rust version is Local Test Server on?
On Windows, Local Test Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does Local Test Server wipe?
Local Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 1 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Local Test Server?
The name of Local Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on Local Test Server?
The map on Local Test Server is procedural, made by the game.
Player stats
What's the population like on Local Test Server?
Local Test Server was last seen 1 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. At 11:00 UTC in the last 48 hours, the average reached its highest: 0 players.
What's Local Test Server's rank among Rust servers?
For player hours in the last seven days, Local Test Server ranks #15,578, within the top 71% of ranked servers.
How to join
What's the way to join Local Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 213.35.168.82:28015.