Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree
Online 216.105.171.155:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 03:12 UTC15d ago | 5 | – | running | 2 |
| Thu 1 Oct, 18:18 UTC FW16d ago | 5 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 344/ 350
- 1070/ 1050
- 779/ 1200
- 399/ 500
- 864/ 825
- 159/ 200
Quick answers
Tags and search
Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree are: 2x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What's the meaning of the tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
The server browser shows these tags for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: gmrust (Game mode): Survival, as standard Rust does it; mp30 (Max players): There are 30 slots on this server; ts10 (Group limit): You can have up to 10 in a team; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree lag-free?
It averaged 96 server fps over the last 48 hours, with a low of 56. The entity count reached a high of 112,852, covering buildings, deployables and everything else. The top memory figure was 3,540 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
There is no published region for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 216.105.171.155:28015.
Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree up, and how often does it stay online?
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is up and reachable at the moment. According to its reported uptime, the last restart was about 2 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?
On Windows, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe?
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 15 days 7 hours ago.
What happens on wipe day at Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
The average peak across recent wipes is 5 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
Which rules and settings is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree running?
Gather rates here are 2x, as Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree announces in its name. 10 players is the maximum group size. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree uses a procedural map of size 4,000 with seed 170709633, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree busy?
Right now 0 players are on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, which has 30 slots. The seven-day average is 0 players, with a peak of 4. At 01:00 UTC in the last 48 hours, the average reached its highest: 3 players.
What position does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree hold in the server rankings?
Over the last seven days, Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree is #4,580 by player hours, among the top 21% of all ranked servers.
Getting in
What's the way to join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?
To join, open Rust, hit F1, and enter client.connect 216.105.171.155:28015. Or click Launch Rust on this page to open the game through Steam and connect.