S
Offline 216.106.187.115:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 00:36 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and search
Where does S appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry S are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on S?
S's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find S?
S does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 216.106.187.115:28015.
Is S up, and how often does it stay online?
Right now S is offline, having last been seen 33 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is S on?
On Windows, S runs Rust network protocol 2633 and build 163493. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does S wipe?
Too few wipes are on record for S to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 34 days 8 hours is how long ago this world came into being.
What can you expect on wipe day at S?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 10 hours in.
Map and rules
Which rules and settings is S running?
No gather rate appears in the name of S. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on S?
A procedural map, generated by the game, is in play on S.
Player stats
Is S busy?
Right now S is offline, with its last appearance 33 days 21 hours ago.
What position does S hold in the server rankings?
Over the last seven days, S is #12,900 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join S?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 216.106.187.115:28015.