WIP10x Test
Offline 216.225.151.24:26985 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 17:06 UTC5d ago | 1 | – | running | 0 |
| Sun 11 Oct, 17:25 UTC6d ago | 2 | – | 1 days | 0 |
| Thu 1 Oct, 23:15 UTC FW16d ago | 1 | halved by day 3 | 9.8 days | 0 |
| Mon 14 Sep, 21:48 UTC33d ago | 2 | held half | 17.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 291/ 400
- 199/ 225
- 124/ 100
- 396/ 1000
- 37/ 700
Quick answers
Tags and filters
Where does WIP10x Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include WIP10x Test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on WIP10x Test?
The server browser shows these tags for WIP10x Test: gmrust (Game mode): This is the standard Rust survival experience; mp40 (Max players): The slot count is 40; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Is WIP10x Test lag-free?
It averaged 105 server fps over the last 48 hours, with a low of 98. At its peak it carried 140,060 entities, including buildings and deployables. Memory use peaked at 5,648 MB. What players notice as lag comes from low fps and a rising entity count.
Where can you find WIP10x Test?
WIP10x Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 216.225.151.24:26985.
How reliable is WIP10x Test?
WIP10x Test is down at the moment; it was last up 38 hours ago. The uptime it gives puts the last restart at roughly 2 days 22 hours ago. Over the past full 7 days it stayed up for 143 of 168 hours, or 85%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for WIP10x Test?
The version on WIP10x Test is Rust network protocol 2634 and build 167584, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does WIP10x Test follow for wipes?
WIP10x Test wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days 19 hours ago.
What can you expect on wipe day at WIP10x Test?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 50% of recent wipes. Otherwise, the crowd sank below half by day 3.
Rules and settings
What settings and rules have been applied to WIP10x Test?
The name of WIP10x Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on WIP10x Test?
WIP10x Test uses a procedural map of size 4,500 with seed 1, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Population
What's the population like on WIP10x Test?
WIP10x Test was last seen 38 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 2. At 21:00 UTC in the last 48 hours, the average reached its highest: 0 players.
Where does WIP10x Test sit in the rankings?
Over the last seven days, WIP10x Test is #7,792 by player hours, among the top 35% of all ranked servers.
Join info
What's the process to join WIP10x Test?
Open Rust and press F1, then type client.connect 216.225.151.24:26985. Alternatively, click Launch Rust on this page to join via Steam.