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Dive report

HMAORUST|Classic +

Online 217.114.180.19:28015 checked 9m ago

biweekly wipes vanillamoddedoxide
Drop in
1/ 200 players now 0% full
17-day averagepeak 6
#3,788ranktop 17%
2d agolast wipebiweekly schedule
11d 8hnext wipeThu 29 Oct, 19:08 UTC

Players

AveragePeak
0246811:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 19:08 UTC, in 11d 8h. Its biweekly schedule tag · low confidence

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3.5

Coming wipes

  • 11d 8h
    Thu 29 Oct, 19:08 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 8h
    Thu 12 Nov, 19:08 UTC
  • 39d 8h
    Thu 26 Nov, 19:08 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:08 UTC2d ago 4 – running 0
Thu 1 Oct, 19:10 UTC FW16d ago 3 halved by day 6 14 days 0
Fri 18 Sep, 02:16 UTC30d ago 4 halved by day 1 13.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does HMAORUST|Classic + appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include HMAORUST|Classic +: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on HMAORUST|Classic +?

gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^b (Biweekly): It wipes fortnightly; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list HMAORUST|Classic + puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is HMAORUST|Classic + lag-free?

Average server fps for the last 48 hours was 219, and the lowest was 182. At its peak it carried 141,883 entities, including buildings and deployables. The top memory figure was 4,162 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find HMAORUST|Classic +?

No region comes from HMAORUST|Classic +. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 217.114.180.19:28015.

How reliable is HMAORUST|Classic +?

Right now HMAORUST|Classic + is online. The uptime it gives puts the last restart at roughly 9 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is HMAORUST|Classic + on?

The version on HMAORUST|Classic + is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does HMAORUST|Classic + follow for wipes?

With too few wipes recorded for HMAORUST|Classic + to confirm the schedule, the prediction goes by its tag. Thursday 29 October at 19:08 UTC is when the next wipe is due. The world you are on now was created 2 days 15 hours. A wipe schedule covering every two weeks is published in its tags.

What happens on wipe day at HMAORUST|Classic +?

Across its recent wipes, the average busiest point drew 4 players. The peak crowd on the latest wipe came 47 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 3.5.

Rules and settings

What settings and rules have been applied to HMAORUST|Classic +?

No gather rate appears in the name of HMAORUST|Classic +. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.

Which map is active on HMAORUST|Classic +?

A game-generated procedural map of size 4,900 with seed 1739618184 is in play on HMAORUST|Classic +. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is HMAORUST|Classic + busy?

HMAORUST|Classic + is holding 1 players on its 200 slots at the moment. For the past week, players averaged 1 with a high of 6. The busiest point in the last 48 hours was 20:00 UTC, averaging 5 players.

Where does HMAORUST|Classic + sit in the rankings?

For player hours in the last seven days, HMAORUST|Classic + ranks #3,788, within the top 17% of ranked servers.

Getting in

What's the process to join HMAORUST|Classic +?

Open Rust and press F1, then type client.connect 217.114.180.19:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^b,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.