.
Offline 217.114.2.195:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 245/ 400
- 182/ 225
- 134/ 100
- 296/ 1000
- 21/ 700
Quick answers
Tags and search
Where does . appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry . are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on .?
.'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find .?
There is no published region for .. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 217.114.2.195:28015.
Is . up, and how often does it stay online?
. is down at the moment; it was last up 2 days 13 hours ago. It was up 28% of the time over the last full 3 days, 20 of 72 hours. Rust Going Deep has had it on record since 14 October 2026.
What Rust version is . on?
Rust network protocol 2634 and build 167781 is what . runs, on Linux. The protocol must match to join; Steam will update your game.
Wipe schedule
When does . wipe?
Too few wipes are on record for . to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 9 days 13 hours ago.
Rules and settings
What settings and rules have been applied to .?
No gather rate appears in the name of .. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on .?
. uses a procedural map of size 3,000 with seed 1848222034, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.
Player stats
How many players are on .?
Right now . is offline, with its last appearance 2 days 13 hours ago. The seven-day average for players here is 0.
Where does . sit in the rankings?
For player hours in the last seven days, . ranks #15,843, within the top 72% of ranked servers.
How to join
What's the process to join .?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.114.2.195:28015.