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Dive report

RustCommerce-Session-Native

Offline 217.119.77.167:30574 checked 18d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,831ranktop 70%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustCommerce-Session-Native appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RustCommerce-Session-Native: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on RustCommerce-Session-Native?

RustCommerce-Session-Native's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; rr5e032e8b (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of RustCommerce-Session-Native?

RustCommerce-Session-Native does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 217.119.77.167:30574.

What's the uptime like for RustCommerce-Session-Native?

The server RustCommerce-Session-Native is not reachable at the moment; the last sighting was 18 days 1 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 30 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustCommerce-Session-Native?

Rust network protocol 2633 and build 165217 is what RustCommerce-Session-Native runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does RustCommerce-Session-Native follow for wipes?

The wipes recorded for RustCommerce-Session-Native are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 18 days 1 hours ago.

Rules and settings

Which rules and settings is RustCommerce-Session-Native running?

No gather rate appears in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on RustCommerce-Session-Native?

The map on RustCommerce-Session-Native is procedural, made by the game.

Player stats

Is RustCommerce-Session-Native busy?

The last sighting of RustCommerce-Session-Native was 18 days 1 hours ago; it is offline right now.

What position does RustCommerce-Session-Native hold in the server rankings?

For player hours in the last seven days, RustCommerce-Session-Native ranks #16,831, within the top 70% of ranked servers.

Getting in

What's the process to join RustCommerce-Session-Native?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.119.77.167:30574.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rr5e032e8b

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players There are 2 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Other

rr5e032e8b
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.