Skip to the content
Dive report

RustCommerce-Session-Native

Offline 217.119.77.167:32746 checked 13d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,009ranktop 71%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustCommerce-Session-Native appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustCommerce-Session-Native are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on RustCommerce-Session-Native?

The server browser shows these tags for RustCommerce-Session-Native: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find RustCommerce-Session-Native?

RustCommerce-Session-Native does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 217.119.77.167:32746.

What's the uptime like for RustCommerce-Session-Native?

Right now RustCommerce-Session-Native is offline, having last been seen 13 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 4 October 2026.

What Rust version is RustCommerce-Session-Native on?

Rust network protocol 2633 and build 165217 is what RustCommerce-Session-Native runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does RustCommerce-Session-Native follow for wipes?

Too few wipes are on record for RustCommerce-Session-Native to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 13 days 22 hours.

Rules and settings

What settings and rules have been applied to RustCommerce-Session-Native?

No gather rate appears in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on RustCommerce-Session-Native?

A procedural map, generated by the game, is in play on RustCommerce-Session-Native.

Player stats

Is RustCommerce-Session-Native busy?

RustCommerce-Session-Native was last seen 13 days 22 hours ago and is offline as you read this.

Where does RustCommerce-Session-Native sit in the rankings?

Over the last seven days, RustCommerce-Session-Native is #16,009 by player hours, among the top 71% of all ranked servers.

Join info

What's the way to join RustCommerce-Session-Native?

To join, open Rust, hit F1, and enter client.connect 217.119.77.167:32746. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.