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Dive report

RustCommerce-Session-Native

Offline 217.119.77.167:33642 checked 18d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,838ranktop 70%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustCommerce-Session-Native appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustCommerce-Session-Native are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustCommerce-Session-Native?

gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list RustCommerce-Session-Native puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of RustCommerce-Session-Native?

RustCommerce-Session-Native does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 217.119.77.167:33642.

Is RustCommerce-Session-Native up, and how often does it stay online?

Right now RustCommerce-Session-Native is offline, having last been seen 18 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 30 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustCommerce-Session-Native on?

On Linux, RustCommerce-Session-Native runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does RustCommerce-Session-Native follow for wipes?

RustCommerce-Session-Native's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 18 days 1 hours ago.

Map and rules

What settings and rules have been applied to RustCommerce-Session-Native?

No gather rate appears in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on RustCommerce-Session-Native?

A procedural map, generated by the game, is in play on RustCommerce-Session-Native.

Player count

How many players are on RustCommerce-Session-Native?

RustCommerce-Session-Native was last seen 18 days 1 hours ago and is offline as you read this.

What's RustCommerce-Session-Native's rank among Rust servers?

Over the last seven days, RustCommerce-Session-Native is #16,838 by player hours, among the top 70% of all ranked servers.

Join info

How do you get into RustCommerce-Session-Native?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.119.77.167:33642.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.