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Dive report

RustCommerce-Session-Native

Offline 217.119.77.167:34377 checked 17d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,832ranktop 70%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustCommerce-Session-Native appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustCommerce-Session-Native are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on RustCommerce-Session-Native?

The server browser shows these tags for RustCommerce-Session-Native: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rr36ba5b08 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find RustCommerce-Session-Native?

RustCommerce-Session-Native does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 217.119.77.167:34377.

Is RustCommerce-Session-Native up, and how often does it stay online?

The server RustCommerce-Session-Native is not reachable at the moment; the last sighting was 17 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 30 September 2026.

What Rust version is RustCommerce-Session-Native on?

The version on RustCommerce-Session-Native is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does RustCommerce-Session-Native wipe?

Too few wipes are on record for RustCommerce-Session-Native to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 18 days 1 hours ago.

Settings and map

Which rules and settings is RustCommerce-Session-Native running?

Its name does not state a gather rate for RustCommerce-Session-Native. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

What's the map on RustCommerce-Session-Native?

RustCommerce-Session-Native uses a game-generated procedural map.

Population

How many players are on RustCommerce-Session-Native?

RustCommerce-Session-Native was last seen 17 days 23 hours ago and is offline as you read this.

What position does RustCommerce-Session-Native hold in the server rankings?

Over the last seven days, RustCommerce-Session-Native is #16,832 by player hours, among the top 70% of all ranked servers.

Join info

What's the process to join RustCommerce-Session-Native?

Open Rust and press F1, then type client.connect 217.119.77.167:34377. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z,rr36ba5b08

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build It's on build 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Other

rr36ba5b08
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.