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Dive report

RustCommerce-Session-Native

Offline 217.119.77.167:35381 checked 17d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#16,810ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustCommerce-Session-Native appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustCommerce-Session-Native are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RustCommerce-Session-Native?

gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): The slot count is 2; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The build number is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; rr1d121d27 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list RustCommerce-Session-Native puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is RustCommerce-Session-Native in?

There is no published region for RustCommerce-Session-Native. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 217.119.77.167:35381.

Is RustCommerce-Session-Native up, and how often does it stay online?

The server RustCommerce-Session-Native is not reachable at the moment; the last sighting was 17 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 30 September 2026.

What is the Rust version for RustCommerce-Session-Native?

Rust network protocol 2633 and build 165217 is what RustCommerce-Session-Native runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does RustCommerce-Session-Native wipe?

The wipes recorded for RustCommerce-Session-Native are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 21 hours ago.

Rules and settings

What settings and rules have been applied to RustCommerce-Session-Native?

Its name does not state a gather rate for RustCommerce-Session-Native. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.

What's the map on RustCommerce-Session-Native?

The map on RustCommerce-Session-Native is procedural, made by the game.

Population

Is RustCommerce-Session-Native busy?

RustCommerce-Session-Native was last seen 17 days 19 hours ago and is offline as you read this.

Where does RustCommerce-Session-Native sit in the rankings?

For player hours in the last seven days, RustCommerce-Session-Native ranks #16,810, within the top 70% of ranked servers.

Join info

What's the process to join RustCommerce-Session-Native?

To join, open Rust, hit F1, and enter client.connect 217.119.77.167:35381. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rr1d121d27

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players The slot count is 2.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The build number is 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Other

rr1d121d27
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.