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Dive report

RustCommerce-Session-Native

Offline 217.119.77.167:35736 checked 15d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,929ranktop 70%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustCommerce-Session-Native appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustCommerce-Session-Native are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RustCommerce-Session-Native?

The server browser shows these tags for RustCommerce-Session-Native: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; rrcd962148 (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find RustCommerce-Session-Native?

There is no published region for RustCommerce-Session-Native. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 217.119.77.167:35736.

How reliable is RustCommerce-Session-Native?

The server RustCommerce-Session-Native is not reachable at the moment; the last sighting was 15 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 2 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for RustCommerce-Session-Native?

On Linux, RustCommerce-Session-Native runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does RustCommerce-Session-Native wipe?

Too few wipes are on record for RustCommerce-Session-Native to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 15 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to RustCommerce-Session-Native?

No gather rate appears in the name of RustCommerce-Session-Native. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

Which map is active on RustCommerce-Session-Native?

RustCommerce-Session-Native uses a game-generated procedural map.

Player count

What's the population like on RustCommerce-Session-Native?

The last sighting of RustCommerce-Session-Native was 15 days 15 hours ago; it is offline right now.

What's RustCommerce-Session-Native's rank among Rust servers?

Over the last seven days, RustCommerce-Session-Native is #15,929 by player hours, among the top 70% of all ranked servers.

Getting in

What's the process to join RustCommerce-Session-Native?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.119.77.167:35736.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y,rrcd962148

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players The slot count is 2.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Other

rrcd962148
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.