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Dive report

MiniCore Dev

Offline 217.217.244.32:28015 checked 16d ago

moddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#14,631ranktop 63%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MiniCore Dev appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry MiniCore Dev are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on MiniCore Dev?

The server browser shows these tags for MiniCore Dev: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of MiniCore Dev?

No region comes from MiniCore Dev. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 217.217.244.32:28015.

Is MiniCore Dev up, and how often does it stay online?

MiniCore Dev is down at the moment; it was last up 16 days 9 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 1 October 2026 is when Rust Going Deep first saw it.

What Rust version is MiniCore Dev on?

Rust network protocol 2634 and build 166494 is what MiniCore Dev runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does MiniCore Dev follow for wipes?

MiniCore Dev's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 11 hours is how long ago this world came into being.

Map and rules

What settings are in place on MiniCore Dev?

The name of MiniCore Dev contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on MiniCore Dev?

The map on MiniCore Dev is procedural, made by the game.

Population

What's the population like on MiniCore Dev?

The last sighting of MiniCore Dev was 16 days 9 hours ago; it is offline right now.

Where does MiniCore Dev sit in the rankings?

For player hours in the last seven days, MiniCore Dev ranks #14,631, within the top 63% of ranked servers.

Getting in

How do you get into MiniCore Dev?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.217.244.32:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.