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Dive report

MiniCore Dev

Offline 217.217.244.41:28015 checked 18d ago

moddedcarbon
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#16,028ranktop 67%
18d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:12 UTC18d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does MiniCore Dev appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include MiniCore Dev: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on MiniCore Dev?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): The build number is 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list MiniCore Dev puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the location of MiniCore Dev?

There is no published region for MiniCore Dev. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 217.217.244.41:28015.

Is MiniCore Dev up, and how often does it stay online?

Right now MiniCore Dev is offline, having last been seen 18 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 29 September 2026 is when Rust Going Deep first saw it.

What Rust version is MiniCore Dev on?

On Windows, MiniCore Dev runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does MiniCore Dev wipe?

Too few wipes are on record for MiniCore Dev to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 18 days 12 hours ago.

What happens on wipe day at MiniCore Dev?

Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is MiniCore Dev running?

The name of MiniCore Dev contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on MiniCore Dev?

The map on MiniCore Dev is procedural, made by the game.

Player stats

How many players are on MiniCore Dev?

The last sighting of MiniCore Dev was 18 days 7 hours ago; it is offline right now.

What's MiniCore Dev's rank among Rust servers?

Over the last seven days, MiniCore Dev is #16,028 by player hours, among the top 67% of all ranked servers.

How to join

How do you get into MiniCore Dev?

To join, open Rust, hit F1, and enter client.connect 217.217.244.41:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs165217
Build The build number is 165217.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.