Creative / Build
Offline 217.31.171.194:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 15/ 101
- 7/ 25
- 237/ 999
- 55/ 999
- 38/ 150
- 52/ 100
Quick answers
Tags and search
Where does Creative / Build appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Creative / Build: Rust build and creative servers, Rust community servers, going deep and Rust creative servers. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Creative / Build?
The server browser shows these tags for Creative / Build: gmvanilla (Game mode): It's vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find Creative / Build?
No region comes from Creative / Build. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 217.31.171.194:28015.
What's the uptime like for Creative / Build?
Right now Creative / Build is offline, having last been seen 19 days 22 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 28 September 2026.
What is the Rust version for Creative / Build?
On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe schedule
When does Creative / Build wipe?
Too few wipes are on record for Creative / Build to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 19 days 22 hours.
Settings and map
Which rules and settings is Creative / Build running?
Its name does not state a gather rate for Creative / Build. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on Creative / Build?
A procedural map, generated by the game, is in play on Creative / Build.
Player count
Is Creative / Build busy?
Creative / Build was last seen 19 days 22 hours ago and is offline as you read this.
Where does Creative / Build sit in the rankings?
Over the last seven days, Creative / Build is #14,548 by player hours, among the top 61% of all ranked servers.
Getting in
How do you get into Creative / Build?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 217.31.171.194:28015.